Expertise Areas
There are five expertise areas. As an Industrial Design student, you want to develop yourself in every area. This way you can become an Industrial Designer.

Technology & Realization
During project 3, I acquired valuable skills in working with an Arduino and a Teensy, to create functional prototypes. Additionally, I gained proficiency in utilizing MDF and Solidworks to give my prototypes a tangible form. These techniques have greatly contributed to enhancing the quality and appearance of my prototypes. Drawing upon the knowledge gained from the courses Making Sense of Sensors and Aesthetics of Interaction I can make a better-quality prototype with the use of technology and materials.
​
I have identified two key goals for further learning. Firstly, I plan to enrol in an anatomy course offered by CrossFit.com during the first quartile. This course will equip me with the necessary skills to analyze movement data effectively and translate it into actionable insights for refining the final product.
​
By pursuing these goals, I aim to create a final product that embodies both functional and aesthetic excellence, delivering the best possible outcome for presentations.

Business & Entrepeneurship
In Project 1 and USE, I learned how to create a Business Model Canvas and a Value Proposition, gaining insights into the business aspect of my product. The Engineering Design course taught me to create a Budget Reimbursement, while the USE course enhanced my understanding of product sales and promotional materials. These tools are valuable for starting a business with my own invented product. Moreover, I learned how to create promotional materials such as a video through the Introduction to Business Design course. Not only a production video can work but a manual as I learned to make with my FBP can help as well. All these tools are convenient for starting your own business, with your own invented product and to see if your product could be realized.

User & Society
By creating personas, using empathy maps and customer journeys during From Idea to Design and Project 1, I gained insights into user perspectives and needs. The User Evaluation Methods course taught me how to assess prototypes using methods like interviews and questionnaires. Using a sleeping diary in project 1, an interview during USE and a questionnaire during project 2 and USE. By implementing those methods in real life, I could better understand how to use the method. These methods and techniques are very useful in my understanding of my potential user. My minors in Consumer Behavior and Nutrition & Health helped me understand advertising strategies and nutritious choices.

Creativity & Aesthetics
The Exploratory Sketching course taught me perspective sketching techniques using markers, fine liners, and pencil. This helped me during my projects to make my ideas visual. To visualize the prototype, I created during the course Creative Electronics and project 1 a poster. This helped by presenting the prototype to the teachers. Likewise, as making a video and photographs. Which I did for Creative Electronics, for my portfolio website and project 2. Aesthetics of Interaction taught me how to make good quality products and how to make those with a team. Additionally, during my FBP, I learned the significance of maintaining consistent deliverables with a unified layout, which enhanced the overall presentation and marketability of the project.
​
By leveraging these skills, I aim to create aesthetically pleasing products that captivate users and stand out in the market. Visual representation and consistency in design are essential aspects that contribute to the success and appeal of a product.

Design and Research Processes
In projects 1, 2, 3, and my FBP, I learned to create consent and ERB forms for ethical user testing. The Design <> Research course taught me proper referencing and academic writing, enhancing my research skills. By integrating these skills into my future projects, I aim to retain ethical standards, ensure participant well-being, and conduct thorough academic research. Understanding the importance of consent forms, ERB procedures, proper referencing, and academic writing will contribute to the credibility of my work in my academic journey. To further develop my academic writing I will follow a workshop in semester 1 of the HID squad. As I missed in my FBP the steps of my design process I will now focus on it more by writing everything down and asking myself with every step ‘Why?’. Why am I choosing this direction? Why is this better? Etc.
I aim to develop successful products that make a positive impact on society.

Math, Data, & Computing
By the courses Calculus and Physics, I can make reliable calculations to set up my prototype. By the course Creative Programming I learned how to program my ideas for my prototype in Processing. This helps in the visualizing of the idea I have. The course Data Analytics for Engineers taught me how to program in Python. With this knowledge, I can analyze, for example, my user test data. During my FBP I learned how to program an OLED Display. This can all be helpful in my master's.
​
By leveraging these skills, I am well-prepared for my master's program and future projects. The ability to perform accurate calculations, program interactive prototypes, analyze data, and program various components, such as OLED displays, will greatly contribute to the success and advancement of my work.



